Blendsync.org https://blendsync.org - Blended Synchronous Learning Tue, 26 Sep 2023 22:37:45 +0000 en hourly 1 http://wordpress.com/ https://s0.wp.com/i/buttonw-com.png Blendsync.org https://blendsync.org Blended Reality article recently published in British Journal of Educational Technology https://blendsync.org/2017/04/21/blended-reality-article-recently-published-in-british-journal-of-educational-technology/ https://blendsync.org/2017/04/21/blended-reality-article-recently-published-in-british-journal-of-educational-technology/#respond Fri, 21 Apr 2017 01:19:41 +0000 http://blendsync.wordpress.com/?p=92 Continue reading "Blended Reality article recently published in British Journal of Educational Technology"]]> Recently the Blended Synchronous Learning team had an article relating to the ‘blended reality’ environment created in Case Study 7 published in the British Journal of Educational Technology.

“Bower, M., Lee, M. J. W., & Dalgarno, B. (2017). Collaborative learning across physical and virtual worlds: Factors supporting and constraining learners in a blended reality environment. British Journal of Educational Technology, 48(2), 407-430. http://dx.doi.org/10.1111/bjet.12435  “

The article presents the outcomes of a pilot study investigating factors that supported and constrained collaborative learning in a blended reality environment. Pre-service teachers at an Australian university took part in a hybrid tutorial lesson involving a mixture of students who were co-located in the same face-to-face (F2F) classroom along with others who were participating remotely via their avatars in a three-dimensional virtual world. Video and sound recording equipment captured activity in the classroom, which was streamed live into the virtual world so the remote participants could see and hear their instructor and F2F peers; the in-world activity was also simultaneously displayed on a projector screen, with the audio broadcast via speakers, for the benefit of the F2F participants (see Figure 1).



Figure 1. F2F and virtual world students jointly participating in a blended-reality lesson


While technical issues constrained communication and learning in some instances, the majority of remote and F2F participants felt the blended reality environment supported effective communication, collaboration and co-presence. Qualitative analysis of participant evaluations revealed a number of pedagogical, technological and logistical factors that supported and constrained learning. The article concludes with a detailed discussion of present and future implications of blended reality collaborative environments for learning and teaching as well as recommendations for educators looking to design and deliver their own blended reality lessons.

]]>
https://blendsync.org/2017/04/21/blended-reality-article-recently-published-in-british-journal-of-educational-technology/feed/ 0 matthewbower
Blended Synchronous Learning Update https://blendsync.org/2015/02/13/blended-synchronous-learning-update/ https://blendsync.org/2015/02/13/blended-synchronous-learning-update/#respond Fri, 13 Feb 2015 01:19:00 +0000 http://blendsync.wordpress.com/?p=89 Continue reading "Blended Synchronous Learning Update"]]> Hi everyone. I hope you had a good Christmas break and are gearing up for what promises to be another exciting year for learning and teaching innovation. A few items of news…

The Blended Synchronous Learning Handbook recently won the 2014 Downes Prize. Stephen Downes writes:

This text was a runaway winner this year. It’s reflective of a trend in these awards over the years – while something might catch the popular interest and spike briefly, it is the deep and insightful text with lasting import that attracts enough attention over the course of the year.

The Handbook was also highlighted in the 2015 NMC Horizon Report – Higher Education Edition that was released recently. Note that if you would like a printed version of the Blended Synchronous Learning Handbook it is available at-cost from Amazon for approximately $16US. Of course the digital version is still freely available from our website.

Have you heard about the new wave of telepresence robots such as DoubleKubi, and Vgo that are starting to infiltrate the education space? They certainly have potential to transform blended synchronous learning (again). We would be interested to hear from anyone who is using these in their classes.

Congratulations to Steve Waymouth from the University of New South Wales who recently won an iPad mini for responding to the 2014 wearable technologies survey. Steve is a member of the Blended Synchronous Learning Collaborator Network, and counted this as practically the first time that he’s ever won anything. Thanks for participating Steve.

Here’s wishing you all a great year ahead from the Blended Synchronous Learning team. We are looking forward to hearing about your innovations.

Best wishes,

Matt Bower, Gregor Kennedy, Barney Dalgarno and Mark Lee

]]>
https://blendsync.org/2015/02/13/blended-synchronous-learning-update/feed/ 0 matthewbower
Case Study Videos https://blendsync.org/2013/12/19/case-study-videos/ https://blendsync.org/2013/12/19/case-study-videos/#respond Thu, 19 Dec 2013 01:18:00 +0000 http://blendsync.wordpress.com/?p=86 Continue reading "Case Study Videos"]]> It has been wonderful to meet so many of the BlendSync Collaborator Network during our Australian workshop tour. You will be pleased to know that the videos for each of the blended synchronous learning Case Studies have been appended to each of the case study page (select the ‘Case Studies‘ tab above). Also, a summary video briefly outlining all seven cases has been placed on the Case Studies page (also provided below). Enjoy!!

]]>
https://blendsync.org/2013/12/19/case-study-videos/feed/ 0 matthewbower
Blended Synchronicity Project Launch https://blendsync.org/2011/11/28/blended-synchronicity-project-launch/ https://blendsync.org/2011/11/28/blended-synchronicity-project-launch/#respond Mon, 28 Nov 2011 01:04:00 +0000 http://blendsync.wordpress.com/?p=46 Continue reading "Blended Synchronicity Project Launch"]]> The official Blended Synchronicity project launch is occurring at this year’s Australasian Society for Computers In Learning In Tertiary Education (ASCILITE2011) annual conference in Hobart. The project will explore how synchronous technologies (desktop video-conferencing, web-conferencing, virtual worlds) can be most effectively utilised to unite remote and face-to-face university students. where the project team will be presenting the rationale and purpose of the project, as well as its benefits for participants. If you are attending ASCILITE2011 then please join our session Uniting on-campus and distributed learners through media-rich synchronous tools: A national project at 3pm on Monday 5th of December 2011.

]]>
https://blendsync.org/2011/11/28/blended-synchronicity-project-launch/feed/ 0 matthewbower